Get a grip on it
Innovation in packaging:
I love how the handles swing out to let you feel what it’s like to ride with them.
Innovation in packaging:
I love how the handles swing out to let you feel what it’s like to ride with them.
It’s not often one of [my design heroes](http://bob.ryskamp.org/brain/?p=4150) comments on something I worked on, so [Jonathon Keats’ comments on how to redesign Google Glass](https://www.forbes.com/sites/jonathonkeats/2015/08/14/this-insider-look-at-google-glass-shows-how-google-should-and-should-not-design-glass-2-0/#316843461386) were interesting to read.
> To navigate this uncanny valley in time, the designer must either create something so futuristic in appearance that it arrives from beyond our collective vision of the future, or something that looks and feels like a natural extension of the present.
It mirrors one of my own new product design lessons learned from Glass (which admittedly [wasn’t meant to be a huge consumer product](https://www.theverge.com/2015/3/17/8235277/sxsw-astro-teller-google-x))–either create something completely new to the world, or replace something that people already use. Simply being faster or better isn’t enough if people still need their existing solution.
Ahmet Ertegun – arguably for a long time the greatest record executive of them all – told me that unless you’re 100% sure the artist is wrong, go with their vision. – Jason Flom
True for designers as well, in my experience.
Great set of resources for running a sprint: Design Sprint Kit.
This is the highly, highly distilled and refined version of what designers at Google (especially [Knapp, Kowitz, and Zeratsky](http://www.thesprintbook.com)) have been developing for years.
> We congratulate ourselves on the accomplishment of democracy…But regardless of who votes, what is the real meaning of any such choices if the alternatives among which we are selecting are underimagined, or clichéd – or simply absent? – Stuart Candy
My most influential role these days is less “tastemaker” and “decider” than simply “option generator”.
Design is just decision-making with visual aids.
My own career goal is to “[help people think about the future](http://bob.ryskamp.org/design/).”
I can’t imagine a better application of that than [a group from the University of Washington](http://syria.ischool.uw.edu/) which [helps Syrian refugee children design a better future for themselves and their families](https://slate.adobe.com/cp/zlibu/).
> We asked the participants to work in pairs to fuel creativity and help ease literacy barriers. They used LEGO Mini-Figures and Bricks, art supplies, color pens, and FUJI Instamax Cameras to create the devices…
> Magical devices often depict means of transportation…Mobility is a challenge in Za’atari for different reasons–many people have physical disabilities, exasperated by war trauma, and there is no public transport to assist with lack of roads…
> Teams also designed devices similar to existing technology, such as Google glass, but that address particular needs in the camps. One team, who called themselves “Future’s Butterflies,” designed glasses that help discover and cure diseases.
> I always believe in research. No matter what the subject matter is. You cannot do enough research, because so much believability will come out of what’s really there.
– [John Lasseter](https://www.youtube.com/watch?v=neJFuTKWzfc)
[](http://www.gocomics.com/calvinandhobbes/2015/01/26)
“Send out all your dogs and one might return with prey” – [Werner Herzog](http://kottke.org/15/01/24-pieces-of-life-advice-from-werner-herzog)
True of ideas and designs as well.